----------( Version 1.0.1 )----------
--> CHANGE Utility Profiler.Update() now returns Profiler.TestState
--> CHANGE Utility Profiler.TestState is now a FlagsAttribute enum
--> CHANGE Utility Removed fixed encoding in logfile
--> CHANGE Module.ZweiDe Removed fixed encoding in font loader
--> ADD Utility Func.TransformCoord(..)
--> ADD Utility Func.TurnDir(..)
--> ADD Utility Vector2D.Turn90Right(..)
--> ADD Utility Vector2D.Turn90Left(..)
----------( Version 1.0.2 )----------
--> CHANGE Module.ZweiDe.TextHelper Changed totalHeightAdd-equation from "height - TextHeight(line)" to "height - TextHeight(" ")"
--> CHANGE Module.ZweiDe.TextHelper Changed default DefaultAnisoLevel from "Max" to 1.0f
--> CHANGE Module.ZweiDe.Pixmap Fixed ToTexture(..) rescaling algorithm
--> CHANGE Module.ZweiDe.Pixmap Set full versions ToTexture(..) rescaling algorithm to QuadLinear
--> CHANGE Module.ZweiDe.Texture Load(..) description without format listing
--> REMOVE Module.ZweiDe SetScissor(..) "w < 0 || h < 0" exception
----------( Version 1.0.3 )----------
--> CHANGE Module.ZweiDe.TextHelper Fixed prerender bug when using a different ClsColor than RGBA[0, 0, 0, 0]
--> CHANGE Module.ZweiDe.TextHelper Changed background color from [0, 0, 0, 0] to [255, 255, 255, 0] in order to improve scaled results.
--> CHANGE Module.ZweiDe Using BlendMode.Mask as default blending mode instead of BlendMode.Solid.
--> CHANGE Module.ZweiDe UVQueueNext is now safe when calling without any UV coords queued.
--> CHANGE Module.ZweiDe.Font Properly closing config file streams now
--> CHANGE Module.ZweiDe.Pixmap SaveToFile now overwrites already existing files
--> ADD Module.ZweiDe.Sound DefaultMinDistance, DefaultMaxDistance
--> ADD Module.ZweiDe.SoundEmitter StopAll, PauseAll, ResumeAll
--> ADD Module.ZweiDe ClearUV
--> ADD Module.ZweiDe SetLineStripple, DrawLineStripple
--> ADD Utility.LogFile IndentString, ConsoleOutput
--> ADD Utility.Func GetLinearPrediction, GetLinearPrediction2
----------( Version 1.0.4 )----------
--> CHANGE Module.ZweiDe.TextHelper Fixed render optimization
--> CHANGE Module.ZweiDe.TextHelper Changed FormatTag-Positioning of Tex- and Tabchar directly to the "\t"-index
--> CHANGE Module.ZweiDe.Texture ZBuffer is now optional using FBOs
--> CHANGE Module.ZweiDe.Texture BindRenderBuffer no more supports global viewing modifications (viewport, view scale / rotation, ortho) in order to maximize stability.
--> CHANGE Module.ZweiDe.Font Font Loader stream encoding set to Encoding.Default.
--> CHANGE Module.ZweiDe SetScissor now operates with screen / window coordinates
--> CHANGE Module.ZweiDe Modified internal UV coordinate processing
--> CHANGE Module.ZweiDe Modified BlendMode.Alpha. Alpha now adds up more smoothly.
--> CHANGE Module.ZweiDe Added "noResize"-param to Init method
--> CHANGE Utility.Color.HSVA ToRGBA fixed
--> ADD Module.ZweiDe.Pixmap ColorTransparentPixels
--> ADD Module.ZweiDe.Pixmap ShiftColorsHSVA, MultColorsHSVA, ShiftColorsRGBA, MultColorsRGBA
--> ADD Module.ZweiDe.TextHelper GetCharBound, GetCharByPos, GetLineBound, GetLineByPos, GetLineByIndex
--> ADD Module.ZweiDe SetViewRotation, SetViewScale
--> ADD Module.ZweiDe SetScissor(..) "x == 0 && y == 0 && w == -1 && h == -1" exception
--> ADD Module.ZweiDe DrawTextureArea now provides x- and y-flipping
--> ADD Module.ZweiDe EnableUVGen, DisableUVGen, UVGenActive
--> ADD Module.ZweiDe InterceptKeyInput
--> ADD Module.ZweiDe ShowLogo
--> ADD Module.ZweiDe.Sound Updated to irrKlang 1.1.
----------( Version 1.0.5 )----------
--> CHANGE Module.ZweiDe OverrideCharInput now also affects the char cache
--> CHANGE Module.ZweiDe Fixed WindowSize not being updated on window resize
--> CHANGE Module.ZweiDe.Pixmap GetAverageColor may now use alpha for pixel weighting
--> CHANGE Module.ZweiDe.Pixmap Fixed Pixmap pixel access
--> CHANGE Module.ZweiDe.Font Fixed DrawText scissor behaviour
--> CHANGE Module.ZweiDe.Font Optimized FreeType font loader in order to skip nonsens AscII characters (0 - 31)
--> CHANGE Module.ZweiDe.Font Font characters are now loaded as Pixmaps and forwarded to GPU mem (e.g. converted
to Textures) on their first usage.
--> CHANGE Module.ZweiDe.TextHelper CheckFBOTimeout is now public
--> CHANGE Module.ZweiDe.TextHelper Optimized prerendering and drawing
--> CHANGE Module.ZweiDe.TextHelper Optimized wordwrap when setting the MaxHeight-value
--> CHANGE Module.ZweiDe.Pixmap ToTexture is now able to generate "alpha only" textures.
--> CHANGE Module.ZweiDe.Texture Fixed bug that set back the texture flags to default when creating a Renderbuffer.
--> CHANGE Utility.Color Fixed Color.RGBA.IsNearColor alpha weighting.
--> ADD Module.ZweiDe SetWindowPos, SetWindowSize
--> ADD Module.ZweiDe Default font that is used when no other font is bound
--> ADD Module.ZweiDe DrawTexturePart
--> ADD Module.ZweiDe DrawOvalFast
--> ADD Module.ZweiDe Proper exceptions when trying to load a Pixmap / Sound / Font from a non-existent file
--> ADD Module.ZweiDe.TextHelper New PreventPrerender property / behaviour
--> ADD Module.ZweiDe.Pixmap Paste, SplitUp
--> ADD Utility.Color RGBAf
--> REMOVE Module.ZweiDe GetMaxPointSize, SetPointSize, SetLineWidth, DrawLineWidth, DrawPointSize;
point sizes and line widths are officially deprecated in OpenGL, not all
video cards will support it in the future.
----------( Version 1.0.6 )----------
--> CHANGE Module.ZweiDe.Texture GetFromRC optimized
--> CHANGE Module.ZweiDe.Font FreeType loader now properly loads the tab character with a zero width
--> ADD Module.ZweiDe.Texture UpdateFromRC
----------( Version 1.0.7 )----------
--> ADD Utility CSScript class
--> ADD Utility Vector3D class
--> ADD Utility.Func InterpolateLinear
--> ADD Utility.Func FrameCounter class
--> ADD Module.ZweiDe GetAvailableVideoModes(), GetDesktopVideoMode()
--> ADD Module.ZweiDe New Blendmode: TotalSub
--> ADD Module.ZweiDe AnimTex class
--> ADD Module.ZweiDe DrawLightmap command
--> ADD Module.ZweiDe Support for loading from streams instead of files
--> ADD Module.ZweiDe Additional Font.Load method using a config dictionary and a stream
--> ADD Module.ZweiDe Multitexturing support / functionality
--> ADD Module.ZweiDe.Texture Support for floating point texture renderbuffers
--> ADD Module.ZweiDe.Pixmap Alternate version of ColorTransparentPixels accepting a custom, fixed color
--> CHANGE Module.ZweiDe Fixed DrawTexturePart texture coordinates
--> CHANGE binaries Replaced Tao.Glfw with a fixed version for Vista
--> CHANGE binaries Replaced Tao.Freetype with a fixed version to provide stream loading
--> CHANGE ZweiDeXT.DataIO Fixed crash when trying to parse an empty string value
----------( Version 1.0.8 )----------
--> ADD Module.ZweiDe.Pixmap Color switch methods
--> ADD Utility.Func CopyDir
--> CHANGE Module.ZweiDe SetScissor(0, 0, -1, -1) now calls SetScissor(0, 0, WindowSize.x, WindowSize.y)
--> CHANGE Module.ZweiDe.TextHelper Fixed text alignment bug when not using any other format tags.
--> CHANGE Utility.CSScript Fixed preprocessing for sub-class usage.
--> CHANGE Utility.CSScript Fixed preprocessing when requesting generic external values.
--> CHANGE Utility.CSScript Fixed wrong preprocessing when calling differnet methods with equal names.
--> CHANGE binaries Updated to irrKlang.Net (2.0) 1.1.3c
----------( Version 1.0.9 )----------
--> CHANGE Module.ZweiDe SetLinePattern now accepts BitArrays with a Length smaller than 16.
--> CHANGE Module.ZweiDe.AnimTex Fixed possible crash cause although it never occured yet.
--> CHANGE Module.ZweiDe.Font Fixed wrong colored behaviour. Colored BitmapsFonts are not really colored.
--> ADD Module.ZweiDe.Font Added several font properties in order to provide useful font data.
--> ADD Module.ZweiDe.Font New graphical effects for FreeType fonts. New font file entries:
OutlineWidth, ShadowSize, ShadowDist, GradientClr1, GradientClr2
--> ADD Module.ZweiDe.Pixmap ApplyFxConvolution, Trim, Shift
--> ADD Module.ZweiDe.TextHelper CustomBGColor
--> ADD Utility CachedVal class
----------( Version 1.1.0 )----------
--> ADD Module.ZweiDeControl It is now possible to run ZweiDe in an embedded Windows.Forms environment