----------( Version 1.0.1 )----------

--> CHANGE	Utility				Profiler.Update() now returns Profiler.TestState
--> CHANGE	Utility				Profiler.TestState is now a FlagsAttribute enum
--> CHANGE	Utility				Removed fixed encoding in logfile
--> CHANGE	Module.ZweiDe			Removed fixed encoding in font loader
--> ADD		Utility				Func.TransformCoord(..)
--> ADD		Utility				Func.TurnDir(..)
--> ADD		Utility				Vector2D.Turn90Right(..)
--> ADD		Utility				Vector2D.Turn90Left(..)

----------( Version 1.0.2 )----------

--> CHANGE	Module.ZweiDe.TextHelper	Changed totalHeightAdd-equation from "height - TextHeight(line)" to "height - TextHeight(" ")"
--> CHANGE	Module.ZweiDe.TextHelper	Changed default DefaultAnisoLevel from "Max" to 1.0f
--> CHANGE	Module.ZweiDe.Pixmap		Fixed ToTexture(..) rescaling algorithm
--> CHANGE	Module.ZweiDe.Pixmap		Set full versions ToTexture(..) rescaling algorithm to QuadLinear
--> CHANGE	Module.ZweiDe.Texture		Load(..) description without format listing
--> REMOVE	Module.ZweiDe			SetScissor(..) "w < 0 || h < 0" exception

----------( Version 1.0.3 )----------

--> CHANGE	Module.ZweiDe.TextHelper	Fixed prerender bug when using a different ClsColor than RGBA[0, 0, 0, 0]
--> CHANGE	Module.ZweiDe.TextHelper	Changed background color from [0, 0, 0, 0] to [255, 255, 255, 0] in order to improve scaled results.
--> CHANGE	Module.ZweiDe			Using BlendMode.Mask as default blending mode instead of BlendMode.Solid.
--> CHANGE	Module.ZweiDe			UVQueueNext is now safe when calling without any UV coords queued.
--> CHANGE	Module.ZweiDe.Font		Properly closing config file streams now
--> CHANGE	Module.ZweiDe.Pixmap		SaveToFile now overwrites already existing files
--> ADD		Module.ZweiDe.Sound		DefaultMinDistance, DefaultMaxDistance
--> ADD		Module.ZweiDe.SoundEmitter	StopAll, PauseAll, ResumeAll
--> ADD		Module.ZweiDe			ClearUV
--> ADD		Module.ZweiDe			SetLineStripple, DrawLineStripple
--> ADD		Utility.LogFile			IndentString, ConsoleOutput
--> ADD		Utility.Func			GetLinearPrediction, GetLinearPrediction2

----------( Version 1.0.4 )----------

--> CHANGE	Module.ZweiDe.TextHelper	Fixed render optimization
--> CHANGE	Module.ZweiDe.TextHelper	Changed FormatTag-Positioning of Tex- and Tabchar directly to the "\t"-index
--> CHANGE	Module.ZweiDe.Texture		ZBuffer is now optional using FBOs
--> CHANGE	Module.ZweiDe.Texture		BindRenderBuffer no more supports global viewing modifications (viewport, view scale / rotation, ortho) in order to maximize stability.
--> CHANGE	Module.ZweiDe.Font		Font Loader stream encoding set to Encoding.Default.
--> CHANGE	Module.ZweiDe			SetScissor now operates with screen / window coordinates
--> CHANGE	Module.ZweiDe			Modified internal UV coordinate processing
--> CHANGE	Module.ZweiDe			Modified BlendMode.Alpha. Alpha now adds up more smoothly.
--> CHANGE	Module.ZweiDe			Added "noResize"-param to Init method
--> CHANGE	Utility.Color.HSVA		ToRGBA fixed
--> ADD		Module.ZweiDe.Pixmap		ColorTransparentPixels
--> ADD		Module.ZweiDe.Pixmap		ShiftColorsHSVA, MultColorsHSVA, ShiftColorsRGBA, MultColorsRGBA
--> ADD		Module.ZweiDe.TextHelper	GetCharBound, GetCharByPos, GetLineBound, GetLineByPos, GetLineByIndex
--> ADD		Module.ZweiDe			SetViewRotation, SetViewScale
--> ADD		Module.ZweiDe			SetScissor(..) "x == 0 && y == 0 && w == -1 && h == -1" exception
--> ADD		Module.ZweiDe			DrawTextureArea now provides x- and y-flipping
--> ADD		Module.ZweiDe			EnableUVGen, DisableUVGen, UVGenActive
--> ADD		Module.ZweiDe			InterceptKeyInput
--> ADD		Module.ZweiDe			ShowLogo
--> ADD		Module.ZweiDe.Sound		Updated to irrKlang 1.1.

----------( Version 1.0.5 )----------

--> CHANGE	Module.ZweiDe			OverrideCharInput now also affects the char cache
--> CHANGE	Module.ZweiDe			Fixed WindowSize not being updated on window resize
--> CHANGE	Module.ZweiDe.Pixmap		GetAverageColor may now use alpha for pixel weighting
--> CHANGE	Module.ZweiDe.Pixmap		Fixed Pixmap pixel access
--> CHANGE	Module.ZweiDe.Font		Fixed DrawText scissor behaviour
--> CHANGE	Module.ZweiDe.Font		Optimized FreeType font loader in order to skip nonsens AscII characters (0 - 31)
--> CHANGE	Module.ZweiDe.Font		Font characters are now loaded as Pixmaps and forwarded to GPU mem (e.g. converted
										to Textures) on their first usage.
--> CHANGE	Module.ZweiDe.TextHelper	CheckFBOTimeout is now public
--> CHANGE	Module.ZweiDe.TextHelper	Optimized prerendering and drawing
--> CHANGE	Module.ZweiDe.TextHelper	Optimized wordwrap when setting the MaxHeight-value
--> CHANGE	Module.ZweiDe.Pixmap		ToTexture is now able to generate "alpha only" textures.
--> CHANGE	Module.ZweiDe.Texture		Fixed bug that set back the texture flags to default when creating a Renderbuffer.
--> CHANGE	Utility.Color			Fixed Color.RGBA.IsNearColor alpha weighting.
--> ADD		Module.ZweiDe			SetWindowPos, SetWindowSize
--> ADD		Module.ZweiDe			Default font that is used when no other font is bound
--> ADD		Module.ZweiDe			DrawTexturePart
--> ADD		Module.ZweiDe			DrawOvalFast
--> ADD		Module.ZweiDe			Proper exceptions when trying to load a Pixmap / Sound / Font from a non-existent file
--> ADD		Module.ZweiDe.TextHelper	New PreventPrerender property / behaviour
--> ADD		Module.ZweiDe.Pixmap		Paste, SplitUp
--> ADD		Utility.Color			RGBAf
--> REMOVE	Module.ZweiDe			GetMaxPointSize, SetPointSize, SetLineWidth, DrawLineWidth, DrawPointSize;
						point sizes and line widths are officially deprecated in OpenGL, not all 
						video cards will support it in the future.

----------( Version 1.0.6 )----------

--> CHANGE	Module.ZweiDe.Texture		GetFromRC optimized
--> CHANGE	Module.ZweiDe.Font		FreeType loader now properly loads the tab character with a zero width
--> ADD		Module.ZweiDe.Texture		UpdateFromRC

----------( Version 1.0.7 )----------

--> ADD		Utility				CSScript class
--> ADD		Utility				Vector3D class
--> ADD		Utility.Func			InterpolateLinear
--> ADD		Utility.Func			FrameCounter class
--> ADD		Module.ZweiDe			GetAvailableVideoModes(), GetDesktopVideoMode()
--> ADD		Module.ZweiDe			New Blendmode: TotalSub
--> ADD		Module.ZweiDe			AnimTex class
--> ADD		Module.ZweiDe			DrawLightmap command
--> ADD		Module.ZweiDe			Support for loading from streams instead of files
--> ADD		Module.ZweiDe			Additional Font.Load method using a config dictionary and a stream
--> ADD		Module.ZweiDe			Multitexturing support / functionality
--> ADD		Module.ZweiDe.Texture		Support for floating point texture renderbuffers
--> ADD		Module.ZweiDe.Pixmap		Alternate version of ColorTransparentPixels accepting a custom, fixed color
--> CHANGE	Module.ZweiDe			Fixed DrawTexturePart texture coordinates
--> CHANGE	binaries			Replaced Tao.Glfw with a fixed version for Vista
--> CHANGE	binaries			Replaced Tao.Freetype with a fixed version to provide stream loading
--> CHANGE	ZweiDeXT.DataIO			Fixed crash when trying to parse an empty string value

----------( Version 1.0.8 )----------

--> ADD		Module.ZweiDe.Pixmap		Color switch methods
--> ADD		Utility.Func			CopyDir
--> CHANGE	Module.ZweiDe			SetScissor(0, 0, -1, -1) now calls SetScissor(0, 0, WindowSize.x, WindowSize.y)
--> CHANGE	Module.ZweiDe.TextHelper	Fixed text alignment bug when not using any other format tags.
--> CHANGE	Utility.CSScript		Fixed preprocessing for sub-class usage.
--> CHANGE	Utility.CSScript		Fixed preprocessing when requesting generic external values.
--> CHANGE	Utility.CSScript		Fixed wrong preprocessing when calling differnet methods with equal names.
--> CHANGE	binaries			Updated to irrKlang.Net (2.0) 1.1.3c

----------( Version 1.0.9 )----------

--> CHANGE	Module.ZweiDe			SetLinePattern now accepts BitArrays with a Length smaller than 16.
--> CHANGE	Module.ZweiDe.AnimTex		Fixed possible crash cause although it never occured yet.
--> CHANGE	Module.ZweiDe.Font		Fixed wrong colored behaviour. Colored BitmapsFonts are not really colored.
--> ADD		Module.ZweiDe.Font		Added several font properties in order to provide useful font data.
--> ADD		Module.ZweiDe.Font		New graphical effects for FreeType fonts. New font file entries: 
						OutlineWidth, ShadowSize, ShadowDist, GradientClr1, GradientClr2
--> ADD		Module.ZweiDe.Pixmap		ApplyFxConvolution, Trim, Shift
--> ADD		Module.ZweiDe.TextHelper	CustomBGColor
--> ADD		Utility				CachedVal class

----------( Version 1.1.0 )----------

--> ADD		Module.ZweiDeControl		It is now possible to run ZweiDe in an embedded Windows.Forms environment