Posts Tagged ‘Physics’

A physical Platformer

Videoblog #6:

You can download the Platformer Example here. It contains a project template that will set up the example project from the video. Just use it to create a new project. :) Read more

Physics

Fourteen. That’s the number of different joint types in the Farseer physics engine. When I started porting it from XNA to OpenTk and glueing it into Duality they were pretty much left out entirely. Who needs joints anyway? Well. Read more

Stacking stuff

I’m pretty occupied by studying right now and there’s a lot of work stacking up on my ToDo list. But! I spared a thought for you, fellow reader. In case you want to do some stacking yourself you can try my recent Tetris demo of Duality. You see, I think everyone should get to to stack some stuff. Also it’s got a twist.

Music by SunandWeather.

Sandbox, Xml and Physics

Videoblog #5:

You can download the new Asteroids version here. Read more

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